Complete the List current rules

Here are the current rules of Complete the List, as transcribed directly from host Andy Saunders's reading:

Main rounds (six of eight categories played; unplayed categories held over to a future episode)

We'll start today's game with eight categories. Each category is one question with many possible answers. A unique answer is worth two points. If you need to repeat, or "crib," an answer an opponent has just given, you can do so for one point. However, you can only repeat an answer before I have ruled on its correctness.

Each player will give four answers to each question, one at a time, and I'll rule once each player has given an answer. Each player also has one double which will make that question worth double the points for that player only. After three categories, we'll play an "in what year?" halftime round, and after six categories, we'll play the Grand Finale.

Matt's addendum: If a player does not choose to double any of the first five categories or the halftime round, the sixth and final category (the last one before the Grand Finale) is automatically doubled, regardless of whether it's that player's turn to select a category.

Halftime round ("in what year...")

You'll get eight events, no more than one per decade, with a decade being a period of years beginning with zero and ending with nine. For each event, you need to come up with what year the event took place. If you are within one year, you get one point. If you are within five years, you get half a point. You are allowed to double halftime.
Matt's addendum: The players are given all eight questions to halftime before submitting responses to any of them.

The Grand Finale

I'll give our players a category. From that point, they can bet anywhere from one to sixteen points. You are allowed to bet half points within that range.

I'll then ask the question. The answer is a number. If you come within ten percent of that number, you are correct and you get the points you bet. If you're incorrect, you lose the points you bet.

Whoever has the most number of points at the end of this round wins the game, and in case of a tie, the player closest to the correct answer on the final question wins the game.

Matt's addendum: The Grand Finale does not use The Price is Right rules; the range for a correct response is 10% high or low. The tiebreaker was devised by Jason Sterlacci; they can now be found on the stats page.

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